Test play a new shooter game with special game play features that sets it apart from other standard combat MMOFPS.
Customize your weapons and characters in your own special way and enjoy the great graphics and smooth game play.
Use the enhanced ESP and Psionic abilities and watch the really cool effect it has on a team vs team or one-on-one FPS game.
Originally, the game was supposed to be released as Combat Arms: Line of Sight. However Nexus discontinued the project which was then undertaken by BlackSpot Entertainment who is now releasing the game simply as Line of Sight on Steam. The game is currently on Free2Play on early access but is planned to have a price tag of around 10 USD upon its formal commercial release.
Line of Sight is a multi-player online First Person Shooter in the tradition of heavy Military themed combat games with the likes of Call of Duty and Special Force. The game however has an added feature which sort of sets it apart from the other traditional MMOFPS games. The soldiers have special abilities like ESP and Psionics which they can use to battle their enemies with.
On the surface, the game kind of looks and plays like any ordinary combat MMOFPS until you start using the added special powers. Using ESP and Psionics gives you the ability to sense your enemies, flash teleport, use fireballs and ice shards as weapons, call down a satellite strike and other cool stuff which greatly enhances and sets the game play apart.
Customization is detailed, both for characters and weapons. Though the usual combat weapons are available like in other games from a 9mm pistol to an AK47, you can make your own weapon unique through available add-ons which modify the weapons capabilities as well as the color. This method somewhat decreases the probability of players having exactly the same gun.
Character customization is somewhat standard fare but the graphics was very well done. You can change the looks like hairstyle, face, built as well as gear and clothing. The soldiers can have a standard military appearance all the way to a rugged mercenary commando. The women are just plain gorgeous with their awesome bodies and attractive combat attire.
You can then equip your character with the advanced ESP and Psionic abilities. At the start however, you will have to go through the game using your regular weapons as you will then be able to unlock and procure these power add-ons as the game progresses. Using regular weapons doesn’t really yield much in terms of game play. It’s just like playing any other current MMOFPS with game modes like Death Match, Search and Destroy and Capture the Flag. The game however has a special Duel mode where you can go one-on-one with a friend or another player you don’t like that much and want to get even with.
Unfortunately, the maps however are not that impressive. The game is still new so we may be able to expect up and coming developments based on player feedback. New custom maps will be needed as the current selections are very generic. An example would be the warehouse map. It may be a little bit different on the outside but when you go in and start playing, the environment makes you feel like you’re playing the warehouse map in Special Forces 2 or some other shooter game. On the bright side, BlackSpot plans to release a custom map editor for the game which will enable gaming community level designers to upgrade and create more maps based on user preferences.
Also, a player campaign mode or PVE game play will definitely enhance player interest for the game. Currently, the game play is intense and the graphics are really good but there are specific points that the developers have to address. More unique and original content, a much more polished game play (as some early beta testers are complaining about the ricochet) and the game's a little bit too much focus on micro-transaction orientation.
It seems that it would be very difficult to progress through the game granted that it has a ranking system and all if you have to actually spend for almost everything from weapon rentals and upgrades to unlock-able characters. The game uses Gems as its in-game cash and a lot of the items and upgrades need a lot of these which will take a lot of time to grind for. The option would be to take out your plastic card to purchase the needed gems for it and this becomes a great turn-off for potential new players. Since the developers plan to charge a fee for the commercial version, making the need for micro-transactions would be better as an option than a necessity.
The game is new and still in the early stages and a lot of things are bound to improve and change. Hopefully, the developers would push through in giving community access by providing tools and options for active user involvement in the continual development of the game. After all, who knows, Line of Sight may be the next CounterStrike.