Join servers online and slug it out with other CS players in 2D or play alone with bots.
Play just like you play regular CS with all the same characters, sides, maps, weapons and game play.
Experience CounterStrike from a top down perspective as you realize your enjoying the game just the same.
If there is one game that truly has withstood the test of time and is still being played today by a great number of gamers, it would be CounterStrike. Released way back in 1999 as a competitive first person shooter mod for the game Half-Life, CounterStrike has gone through several version updates though the basic game play till today remains the same.
Almost every CounterStrike player who takes the game seriously is familiar with it's origins from the free2play mod uploaded to the internet by Minh Le and Jess Cliff which became so popular that Valve adopted it for release as a separate game from Half-Life itself.
Not only did CounterStrike capture the on-line multi-player market but through the years of version upgrades, it became the de-facto title for FPS eSports events. The game has 3 versions which are all being played by many today. The latest which is CS Global Offensive, CS Source which came before and the venerable CS1.6 where all the action started.
However, there is a forth version of CounterStrike which though not as popular, has nevertheless grown through the years. This is not CS Condition Zero which can be lumped to CS1.6 as it is practically a mod of it. What we are talking about is the 2D version of the game otherwise known as CounterStrike 2D or CS2D.
Yes, CS2D is CounterStrike, the 2D top down version of it. Believe it or not the game is fun to play and downright addicting too. It's what CounterStrike would have been if 3D graphic cards where not developed and the gaming world was stuck with 2D games like PacMan and side scrollers like Mario and the like.
CS2D was released by Peter Schaub in late 2004 via his one man operating Unreal Software. The game caught on and became popular enough to have it's own on-line community of players and was even used in ESL events for competitive game play. Playing CS2D is just like playing CounterStrike but instead of the 3D world where you have to run, take cover, shoot, throw your Flashbang and AWP your opponent, you do it via 3rd person top-down view.
If you're a CS player or familiar with playing it, almost everything in CS you will find in CS2D. This means the weapons, player characters, the CT's the Tango's and the Maps. You're used to playing with an AK-47, it's there. Want D-Eagle or perhaps used to the Clarion, it's there. Want to play as Elite or GS9, it's there and the maps, Dust 2, Assault, Cobble and all the others...it's there! Even Jess Cliff shouting "Cover Me", it's there.
That's not all, if you want to play online just like the other CounterStrikes, just pull up the servers list and you'll find a bunch of servers and the number of people playing on them. You simply select the server and map you want to join and connect your CS2D client to it. Then you choose Tango or CT then you shoot it out with the people there.
The basic game modes are there depending on the map you choose. It's the same, _de for defusal, _cs for hostage rescue , _as for escort VIP, _awp for arena AWP and so on and so forth. Just in case you decide to play it with your friends via Local Area Network, just like CounterStrike, you can.
However, CS2D has some additional game mode features that it's 3D counterparts do not have. These are modes like Domination, Deathmatch and Capture the Flag. The game already has maps for these modes and are built-in unlike in the 3D versions where you have to tweak the servers to be able to play in maps like these as they are not standard with the game. Map mode labels are just the same as with regular CS so a confusion of what game mode you're playing is unlikely to occur.
The game play is just as fast and furious as the regular CS and the maps look real cute sporting the top view 3rd person shooter look. Everything stays true to the original as much as possible. The corridors, trees, archways, crates, double doors and others. You'll have to use your flashlight in the dark areas and you have the option to use Fog of War so you can't see past what's in front of you. You control your avatar just like regular CounterStrike and the effects of the weapons and the sounds make you feel like you're playing the regular game. You can even scope your opponent...if you don't mind hitting him from the top.
There is one feature of the game that would really benefit 2D players who are interested in 2D level design. CS2D comes with it's own Map Editor. Yes, you can build custom maps which can be readily implemented in the game. Building maps for CounterStrike is a lengthy and complicated process and requires you to know how to use the Hammer Level Editor (that's 3D folks). With CS2D, map making has become so much easier. It's just a matter of dragging the objects into place to create the environment without the need to be familiar with apps like 3D Studio Max.
In closing. If you're into CS, 1.6, Source or GO, it doesn’t really matter, this game is super recommended. Think of it as taking a break from all that vertigo inducing mayhem where you have to look up-down-left-right or rotate as fast as you can. CS2D is top down so you really don't have to bunny jump to shoot or get out of the way. Besides you'll get all the bloody thrill of pawning your opponent just the same. Just drop by Steam, it's free2play.